Sunday, December 13, 2009

Gran Turismo PSP Producers Answer Fans' Questions


Hot on the heels of an interview with series creator Kazunori Yamauchi, the folks over at the Playstation Blog forwarded fans' questions about the PSP's upcoming Gran Turismo to the game's US Producers Chris Hinojosa-Miranda and Taku Imasaki.

Read on for info about downloadable content, damage effects, and more.

Could we expect any compatibility of Gran Turismo PSP with Gran Turismo 5 (like Resistance: Retribution with Resistance 2)? - TRIX_BOL

Polyphony has always pushed the hardware boundaries of every console it's been released on…and while this isn't really answering your question, it does leave it open for you to imagine the possibilities.

Is GT PSP going to have DLCs (such as new cars, tracks, etc..)? - TRIX_BOL

We're planning on having 800+ cars right out of the box, which is pretty much a lifetime's worth of racing (I'm still unlocking cars from GT4). With that sort of breadth and reach of options, having DLC would be like tossing water into the ocean.

Will cars get damaged on GT PSP? - TRIX_BOL

Damage? No. 800+ cars, 35 tracks, on-the-go awesomeness, and a lifetime's worth of racing, yes.

Will we see Porche, Lamborghini in the PSP version? - wbrinkman

Our car selection is pretty broad — there is a lot of candy, that's for sure — but as far as flavors, you'll just have to wait a bit more.

Will there be a downloadable demo of Gran Turismo for the PSP? - grashopper

We wish we can provide one, but at this time, there are no plans. We are focusing our efforts on Gran Turismo and GT5.

It appears that the AI car count is 3 cars on track. Counting you, there would be 4 cars in the race. Wouldn't it have been better to drop the framerate of the game from 60 to 30 and increased the car count? - grashopper

We went through many experiments but came to the conclusion that having three opponents gives you the best portable racing experience while maintaining the Gran Turismo level of quality.

Cmon fellas…GT5 Prologue update? Eh, eh? Custom soundtracks? Maybe trophies, a lobby system? Screenshot function? - FoomMan

Sorry FoomMan, we're around the bend and down the straight: the team's main focus at this point is making sure GT PSP (and GT5) are in your hands.





Overall the designers seem to have made reasonable sacrifices in getting the giant that is Gran Turismo onto the small screen. But with only three AI opponents, you have to wonder if that feeling of being "in the pack" will be lost. For a racing game, that's a pretty serious void.
 

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